[1]
[Dated to a few weeks after "Keep Away"]
Those of the Unity Group who like to creep about the Saikhama base at night may hear faint sounds of grinding and hissing come from the main hanger deck.
Those who investigate this discover two things.
One, all the mechs that fought in the latest battle have been completely repaired. Not just the standard limb reattachment and armor replacement: they've also had new paint jobs and their scratches ground out!
Second, Dido Sybil is at the controls of a huge lathe and machining device, grinding out some kind of component from alloy stock. Sparks fly, and she gazes at her work with eyes shadowed from a grim mood and lack of sleep.
Interrupt?
[2]
The next morning, Dido is still in the hanger, hanging from a work harness like a narcoleptic rock climber, and rocking side to side like a baby in a crib.
She snores as you approach, and has a bit of dribble on her chin.
Wake her up?
[3]
The next next morning, Dido's out at a nearby abandoned airstrip, running some wires from a strange metallic cylinder in the middle of the field to a concrete bunker.
She looks up at you. "What are you doing here? Nevermind, get in the bunker with me!" She grins. "This should be cool!"
Get in the bunker with her? Ask what the heck's going on?
[Dated to a few weeks after "Keep Away"]
Those of the Unity Group who like to creep about the Saikhama base at night may hear faint sounds of grinding and hissing come from the main hanger deck.
Those who investigate this discover two things.
One, all the mechs that fought in the latest battle have been completely repaired. Not just the standard limb reattachment and armor replacement: they've also had new paint jobs and their scratches ground out!
Second, Dido Sybil is at the controls of a huge lathe and machining device, grinding out some kind of component from alloy stock. Sparks fly, and she gazes at her work with eyes shadowed from a grim mood and lack of sleep.
Interrupt?
[2]
The next morning, Dido is still in the hanger, hanging from a work harness like a narcoleptic rock climber, and rocking side to side like a baby in a crib.
She snores as you approach, and has a bit of dribble on her chin.
Wake her up?
[3]
The next next morning, Dido's out at a nearby abandoned airstrip, running some wires from a strange metallic cylinder in the middle of the field to a concrete bunker.
She looks up at you. "What are you doing here? Nevermind, get in the bunker with me!" She grins. "This should be cool!"
Get in the bunker with her? Ask what the heck's going on?
Tags:
From:
no subject
Unfortunately do to some cruel twist of fate I am unable to find any claw holds in which to bring myself back onto a surface and the distance between yourself to which I had arrived upon and the nearest gantry is too far even for my great agility.
This is infuriating, especially since I require the usage of a Litter Box at this current moment - which further limits my ability to jump!
From:
no subject
She looks down noticing that the gantry control is dangling from a wire by her knee, just out of reach of her hand.
"...Crap." She says.
From:
no subject
From:
no subject
For the time being, no one shows.
"Right then." Dido says quietly. "We've got three options here, Skald. One, you climb down my overalls with your cat claws and press the descent button on the gantry control. Two, we try to swing ourselves over to that catwalk."
"Three," She finishes with a glare. "I throw you at the catwalk and hope you land safely."
From:
no subject
Are you challenging my bravery Dido of Sybil? I am not a coward. THROW ME!