[Route split explanation]
The characters are now split into two groups that cannot interact with each other. Characters are on route A by default. However people who participated in the mission "the Boon" are now on route B. Characters who did not participate in the mission, but their players decide that they were somewhere around the Discovery when the mission happened (just offscreen) can also be on route B.
[1 - route A, mingle/reaction prompt]
The Discovery has launched into space.
The ancient stone building raised from the earth, freed from the cave that sheltered it for thousands of years. It's no building - but a giant cathedral-like starship. A starship that quickly rose through the atmosphere and before anyone could stop it, took its place on Earth's orbit.
Now it's floating in space, slowly circling the planet and not responding to any signals, seemingly lifeless. Something has obviously happened inside, something possibly not good at all - but there's just only one little problem preventing anyone from getting in close to investigate what has happened.
The Seekers, the Guardians (of Past, Present and Future) - even one of those was a very formidable foe. Now there are many, floating around the Discovery and, as an observation probe found out, attacking everything that comes close.
How much worse are things going to get?

"I'm assuming command of Unity Group."
Here's a message from Lee Linjun.
"Your little game, where the organisation continued to exist and pretend nothing's wrong despite not even having an acting officer, moved on for long enough. As long as it only affects internal affairs I couldn't care less, but now the stakes are simply too high."
"You know well what happened. The alien known as the Lady has made her move. She has the power to affect reality itself and wants nothing less than to subjugate humanity, it's not too late to stop her but we need to act, and we need to act RIGHT NOW. Her vessel, what we all used to know as Discovery, is now in Earth orbit - but not for long. Using the Shirogane's Tronium Cannon, I'm going to take it out."
"The only problem is the Lady's grunts on the way. That's where you come in. I've sent a similar message to UN Spacy, the ESUN military, anyone who still has a space force. We're gathering a fleet, and then we strike."
"I hope to see you there too, Unity Group. Not even for your own sake. This is a crisis where individual lives and organisations no longer matter. This is for the sake of humankind itself. Lee Linjun, out."
[2 - also route A]

"You're better not thinking about ceding leadership to that pompous buffoon."

"Not in a million years. A state of emergency or not, his actions have no legal authority to them. Unity Group remains independent and we can do whatever we decide. But..."

"But what do we decide to do, indeed, hmm? Ladies, gentlemen..."
Commander Huffman turns to anyone present - and this time the UG leaders do not even meet behind a door. This is in an open area, with UG members' input requested, and welcome.
"What do you believe we should do?"
[3 - route B, talking with NPCs and/or mingle prompt]
"Hey."

"Are you alive?"
Woken up by SSR's Viletta Vadim, you come by inside your machines' cockpit. The surroundings are the Discovery - dark but normal looking, without crazy time-space twisting shenanigans. The Lady or her minions are not here, nor is Loni or his friends. Neither is the Grunbein...
It almost feels like a dream. But it was no dream. Your unit's damage is proof of that.

"Something's different. A lot of the Discovery's systems lied dormant, and now they've activated for some reason. If only I knew how to actually operate them... but there's a reason getting Professor Dupond out to safety was a priority."
Suddenly you have more company as two more familiar SSR units approach. One is the Gunleon you saw fight the Seeker, while the other...

"Bad news guys, there's some kind of barrier blocking the exit. Even Gunleon can't break it and believe me, I tried."

"Even radio doesn't work... Does it mean we're trapped here?"

"..."

"At least the immediate area seems safe. But it looks like we will all have to work together if we're to break out of here."
The characters are now split into two groups that cannot interact with each other. Characters are on route A by default. However people who participated in the mission "the Boon" are now on route B. Characters who did not participate in the mission, but their players decide that they were somewhere around the Discovery when the mission happened (just offscreen) can also be on route B.
[1 - route A, mingle/reaction prompt]
The Discovery has launched into space.
The ancient stone building raised from the earth, freed from the cave that sheltered it for thousands of years. It's no building - but a giant cathedral-like starship. A starship that quickly rose through the atmosphere and before anyone could stop it, took its place on Earth's orbit.
Now it's floating in space, slowly circling the planet and not responding to any signals, seemingly lifeless. Something has obviously happened inside, something possibly not good at all - but there's just only one little problem preventing anyone from getting in close to investigate what has happened.
The Seekers, the Guardians (of Past, Present and Future) - even one of those was a very formidable foe. Now there are many, floating around the Discovery and, as an observation probe found out, attacking everything that comes close.
How much worse are things going to get?
"I'm assuming command of Unity Group."
Here's a message from Lee Linjun.
"Your little game, where the organisation continued to exist and pretend nothing's wrong despite not even having an acting officer, moved on for long enough. As long as it only affects internal affairs I couldn't care less, but now the stakes are simply too high."
"You know well what happened. The alien known as the Lady has made her move. She has the power to affect reality itself and wants nothing less than to subjugate humanity, it's not too late to stop her but we need to act, and we need to act RIGHT NOW. Her vessel, what we all used to know as Discovery, is now in Earth orbit - but not for long. Using the Shirogane's Tronium Cannon, I'm going to take it out."
"The only problem is the Lady's grunts on the way. That's where you come in. I've sent a similar message to UN Spacy, the ESUN military, anyone who still has a space force. We're gathering a fleet, and then we strike."
"I hope to see you there too, Unity Group. Not even for your own sake. This is a crisis where individual lives and organisations no longer matter. This is for the sake of humankind itself. Lee Linjun, out."
[2 - also route A]
"You're better not thinking about ceding leadership to that pompous buffoon."
"Not in a million years. A state of emergency or not, his actions have no legal authority to them. Unity Group remains independent and we can do whatever we decide. But..."
"But what do we decide to do, indeed, hmm? Ladies, gentlemen..."
Commander Huffman turns to anyone present - and this time the UG leaders do not even meet behind a door. This is in an open area, with UG members' input requested, and welcome.
"What do you believe we should do?"
[3 - route B, talking with NPCs and/or mingle prompt]
"Hey."
"Are you alive?"
Woken up by SSR's Viletta Vadim, you come by inside your machines' cockpit. The surroundings are the Discovery - dark but normal looking, without crazy time-space twisting shenanigans. The Lady or her minions are not here, nor is Loni or his friends. Neither is the Grunbein...
It almost feels like a dream. But it was no dream. Your unit's damage is proof of that.
"Something's different. A lot of the Discovery's systems lied dormant, and now they've activated for some reason. If only I knew how to actually operate them... but there's a reason getting Professor Dupond out to safety was a priority."
Suddenly you have more company as two more familiar SSR units approach. One is the Gunleon you saw fight the Seeker, while the other...

"Bad news guys, there's some kind of barrier blocking the exit. Even Gunleon can't break it and believe me, I tried."

"Even radio doesn't work... Does it mean we're trapped here?"
"..."
"At least the immediate area seems safe. But it looks like we will all have to work together if we're to break out of here."
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What does the UN council have to say? Unity is still an UN peacekeeping force under UN jurisdiction, whereas the SSR - and by inference, that pompous lackwit - is not.
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Sounds familiar. We'll have to cobble something together then.
Do we have any news about the team that was there during the attack on the Discovery? The report was rather spotty on what happened out there.
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"For all is known, we can't even be sure if they're still alive."
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"They're the kind our task forces faced one at a time and struggled against. Now, there's at least a dozen all in one place."
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Either way, it seems obvious this is going to require a multi-team cordinated effort. Maybe a large force running interference and keeping these things busy while a smaller team commences an infiltration and extraction. A thing I learned in the Executors is that individually powerful things generally have SOME limits to how many places they can project force simultaneously.
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"The question is, what's our next course of action?"
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"The Unity Group does not have a fleet at its disposal."
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Even discounting that, what did we use against the Unicorn and The Wulgaru then?
I'm not saying that Unity Group secretly hide a massive fleet under their bed or something, but we can coordinate those massive fleets before right? Why do suddenly we can't do that now and just let Lee Linjun do what we used to do before?
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"At the very least the council is silent now, so will it ever deploy the fleet? And if it will, are they going to listen to us or Linjun? Who can tell, hmm."
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Whatever happened... I'd like to believe the Lady didn't get what she wanted, and that we're not out of this just yet.
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[Peola grimaces, looking like she was about to start punching things.]
What are we going to do now though...
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"Or maybe look for one of the depots left by the science teams. Maybe there's a way we could take control of the Discovery's systems..."
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"No pressure, right? It sucks to admit it, but maybe Gunleon's power isn't enough here."
"Anyway we can't give up. Onodera's right. If the Lady got what she wanted, I'm sure there'd be more fanfare rather than what we have now. The Discovery's ancient, but its designs are not that alien. That means there must be something in here we can figure out how to work."
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Maybe, but it might be somewhere we can't reach without breaking through some walls. Are the internal walls breakable? I can try see if the various sensors of Purple-2 can find anything, but with the jamming we'll probably have to rely on physically searching the place.
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"I'm about to find out."
"That's the spirit! Don't give up Darling!"
"Ah, please wait...!"
But Rand listens not, and the Gunleon slams its wrench into a nearest wall.
"There we go. Did I overdo it?"
The whole wall collapses, revealing another section of the Discovery.
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[Red Five peeks in from the other side.]
Oh.
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Let's see if there are others here and what we can find to get out.
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But that corridor might be it, seems like something familiar enough that we know its similar to something we know.
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[Something you also said. Meaning that some risks are probably best taken...]
I dunno if its going to stay this quiet for long... something weird's happening. Just get that feeling ever since after the fight.
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[Blue One appears in sight.]
The good news is, none of these enemies are present anymore, at least in the nearby areas. I hope it stays this way.
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Well...I suppose we'll have to bust in, rescue our team, disable the ship, then bail before the tronium cannons start firing.
You know, basic stuff.
[Said in the tone of someone who is wholly unprepared to do this thing.]
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"Our teams faced this type of foe before. One at a time, and it was still a challenge. Now there's a dozen, at least."
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But, seriously-There's no law that says we have to beat those guys, right? Just the ship behind them.
...The rescue part will be hardest, but we've got stuff that can crack it, right? I mean, if nothing else, Doomstar and I could...mm.
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"Right, no matter what some people believe it's not a fight where you need to wipe out all enemies. Just make sure they don't wipe out our team back while it proceeds with the extraction."
"That's the hard part."