[Re-entering the room from programming the simulators Yuuya looks at the assembled rabbits plus Leos and claps his hands to get their attention.]
Alright, that's about enough of that for now everyone. Izuru was correct as to why the coating is more translucent but the suit itself is designed to protect you from the G-Forces of piloting a TSF since they tend to be a lot more abrupt in directional changes then most other units.
Everyone into the simulators and we'll get started. The first thing that will happen is an abbreviated adjustment process where you'll experience some of the common TSF maneuvers as closely as we can replicate them just to confirm there's no motion sensitivity issues and then we'll swap over to the movement training.
[True to his word after you are all secured into the simulator cockpits they begin to follow a programmed course of running, abrupt turns and boost, and even a few simulated leaps and landings. The movement is a bit rougher than you've experienced in other suits and once the program is complete the HUD projectors on your headpiece project an urban environment with a series of way points and a set of instructions on what order and how to approach each point beginning with running and continuing on through boosting, jumping, and finally NoE flight to the most distant way point.]
Alright looks like everything is good from the monitors, anyone feeling off before we move ahead with the training? If not then go ahead and try running, basic controls for movement are thought controlled while the sticks control weapon systems.
no subject
Alright, that's about enough of that for now everyone. Izuru was correct as to why the coating is more translucent but the suit itself is designed to protect you from the G-Forces of piloting a TSF since they tend to be a lot more abrupt in directional changes then most other units.
Everyone into the simulators and we'll get started. The first thing that will happen is an abbreviated adjustment process where you'll experience some of the common TSF maneuvers as closely as we can replicate them just to confirm there's no motion sensitivity issues and then we'll swap over to the movement training.
[True to his word after you are all secured into the simulator cockpits they begin to follow a programmed course of running, abrupt turns and boost, and even a few simulated leaps and landings. The movement is a bit rougher than you've experienced in other suits and once the program is complete the HUD projectors on your headpiece project an urban environment with a series of way points and a set of instructions on what order and how to approach each point beginning with running and continuing on through boosting, jumping, and finally NoE flight to the most distant way point.]
Alright looks like everything is good from the monitors, anyone feeling off before we move ahead with the training? If not then go ahead and try running, basic controls for movement are thought controlled while the sticks control weapon systems.